Category Archives: Risorse

Houdini Ice and Frost

Sistema di crescita del gelo e del ghiaccio originato dai punti di collisione dei fiocchi di neve. È deliziosamente procedurale ma è divenuto un poco pesante. Il tutto è stato definito in Houdini e renderizzato con Arnold da Josh Clos. Frost and ice growth system originating from collision points of snowflakes. It’s delightfully procedural but…

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SIGGRAPH Asia 2019 – Technical Papers Trailer

The SIGGRAPH Asia Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. At the conference, paper authors provide brief overviews of their work in the Technical Papers Fast Forward event, then they present their complete papers in the sessions. SIGGRAPH Asia 2019 papers on the…

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Free 3D Head Model

Download Ten24’s free 3D head model created from high resolution photogrammetry scans using 120 digital SLR’s. They have included everything you need to create your own 3D renders, the data set includes the following 1 x 7 Subdivision level Zbrush tool containing the head, jacket, eyelashes and brows. (Requires Zbursh 4R8 P2 or higher) 1…

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