Category Archives: Risorse

Free 3D Gladiator

Sketchbook Dear ZBrush Community, I would like to share with you this gladiator model. It started as a simple anatomy study and quickly turned into this grumpy looking fellow. Except the lowres version, the entire project was realized in ZBrush. Thanks to the long list of amazing tools, today ZBrush is pretty much the only…

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[SIGGRAPH 2018] Mode-Adaptive Neural Networks for Quadruped Motion Control

We present a novel method for real-time quadruped motion synthesis called Mode-Adaptive Neural Networks. Our system is trained in an end-to-end fashion on unstructured motion capture data, without requiring labels for the phase or locomotion gaits. The system can be used for creating natural animations in games and films, and is the first of such…

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FumeFX 5.0

Sitni Sati releases FumeFX™ 5.0, a new version of their high-end fluid dynamics software for Autodesk® 3ds Max®. Over the past 12 years of development and innovations FumeFX has become an integral part of major studio production pipelines. It has been used to create visual effects for many blockbusters, including productions such as Dr. Strange,…

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Build real-world games with Google Maps APIs

The real world as your playground: Build real-world games with Google Maps APIs. Create custom, immersive games with Google Maps data in Unity, the most popular mobile gaming platform. Seamless integration allows your developers to take advantage of Unity’s physics, lighting, AI, post-processing, and cross-platform capabilities to create vibrant games that can be exported to…

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