It was reprocessed using Lumion 8.3, using the Hyperlight and Light of the Sky features, as well as the Depth of Field upgrade made after Lumion5 by Gilson Antunes Rodrigues. Render time 4 stars, rendering: 4 hours. GTX 1080Ti 11Gb VRAM Win 7- Core I7 – 64Gb RAM.
Australian visual effects and post shop Alt.VFX show off their CG creature craft in this spot for Toyota New Zealand featuring furry manifestations of the top five frustrations facing new car buyers.
Welcome to this Houdini Game Dev Toolset series by Michael Pavlovich! After watching these short introductory videos, you’ll be able to create your own automated pipeline for asset creation in minutes. 31 Video + data files. https://www.sidefx.com/tutorials/high_res_mesh/
Yet another FREE UPGRADE for all registered ZBrush users, ZBrush 2018 continues Pixologic’s commitment to bringing innovative, workflow-revolutionizing features to the world of digital art. ZBrush 2018 will be Available March 28th 11:00am PDT!
The fastest, simplest way for you to: 1. Bring V-Ray scenes into real-time 2. Render ray traced images directly from Unreal Now in open beta, we’re excited to introduce V-Ray for Unreal. Now you can bring V-Ray scenes from 3ds Max, Maya and SketchUp directly into the Unreal Editor. And for the first time, you…
Epic Games teamed with 3Lateral, Cubic Motion, Tencent and Vicon to take live captured digital humans to the next level using Unreal Engine. Meet “Siren,” a high-fidelity, real-time digital character based on the likeness of Chinese actress Bingjie Jiang. Siren Behind The Scenes | Project Spotlight | Unreal Engine:
CRYENGINE V is proven in AAA production – our latest rendering and game design features are at your disposal, skillfully brought to life by our talented in-house game developers; shown at the example of Hunt: Showdown. https://www.cryengine.com/
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