Houdini16.5.323 Flip Fluid Study | Beach Wave ver.002

Made by Shigeru Iriki with Houdini 16.5

Particle Separation 0.1
Fluid Tank 100,20,45
Particle Radius Scale 1.2
Simulation time: about 3min per frame.
Rendering:Mantra PBR rendering
Rendering time: about 2~3min per frame
Whitewater is rendered with Custom Shader
Threadripper1950x, 128GB RAM(64GB RAM might be good enough though), GTX1080Ti

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